[2025-05-10 18:13:09] Client version: no bootstrapper found [2025-05-10 18:13:09] GPU process started: start count: 0 [2025-05-10 18:13:20] ==================[ GPU Report: Start [0] ]================= [2025-05-10 18:13:20] [2025-05-10 18:13:20] *** Report Section: Client Info *** [2025-05-10 18:13:20] [2025-05-10 18:13:20] [ client_info ]: [2025-05-10 18:13:20] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-10 18:13:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=zh_CN -cachedir="C:\Users\73327424\AppData\Local\Steam\htmlcache" -steampid=11164 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= [2025-05-10 18:13:20] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-10 18:13:20] [ operating_system ]: Windows NT 10.0.19045 [2025-05-10 18:13:20] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-10 18:13:20] [ version ]: Chrome/126.0.6478.183 [2025-05-10 18:13:20] [2025-05-10 18:13:20] *** Report Section: GPU Info *** [2025-05-10 18:13:20] [2025-05-10 18:13:20] [ gpu_info ]: [2025-05-10 18:13:20] [ ANGLEFeatures ]: [2025-05-10 18:13:20] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-10 18:13:20] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-05-10 18:13:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-10 18:13:20] [ basicInfo ]: [2025-05-10 18:13:20] [ Initialization time ]: 641 [2025-05-10 18:13:20] [ In-process GPU ]: (null) [2025-05-10 18:13:20] [ Passthrough Command Decoder ]: (null) [2025-05-10 18:13:20] [ Sandboxed ]: (null) [2025-05-10 18:13:20] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x0152, SUBSYS=0x844d1043, REV=9, LUID={0,47285}, DRIVER_VENDOR=Intel, DRIVER_VERSION=10.18.10.4252 *ACTIVE* [2025-05-10 18:13:20] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47687}, DRIVER_VERSION=10.0.19041.546 [2025-05-10 18:13:20] [ Optimus ]: (null) [2025-05-10 18:13:20] [ AMD switchable ]: (null) [2025-05-10 18:13:20] [ Desktop compositing ]: Aero Glass [2025-05-10 18:13:20] [ Direct composition ]: (null) [2025-05-10 18:13:20] [ Supports overlays ]: (null) [2025-05-10 18:13:20] [ YUY2 overlay support ]: NONE [2025-05-10 18:13:20] [ NV12 overlay support ]: NONE [2025-05-10 18:13:20] [ BGRA8 overlay support ]: NONE [2025-05-10 18:13:20] [ RGB10A2 overlay support ]: NONE [2025-05-10 18:13:20] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 21.5" [2025-05-10 18:13:20] [ DirectML feature level ]: Not supported [2025-05-10 18:13:20] [ Driver D3D12 feature level ]: Not supported [2025-05-10 18:13:20] [ Driver Vulkan API version ]: Not supported [2025-05-10 18:13:20] [ GPU CUDA compute capability major version ]: (null) [2025-05-10 18:13:20] [ Pixel shader version ]: 5.0 [2025-05-10 18:13:20] [ Vertex shader version ]: 5.0 [2025-05-10 18:13:20] [ Max. MSAA samples ]: 8 [2025-05-10 18:13:20] [ Machine model name ]: (null) [2025-05-10 18:13:20] [ Machine model version ]: (null) [2025-05-10 18:13:20] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-10 18:13:20] [ Display type ]: ANGLE_D3D11 [2025-05-10 18:13:20] [ GL_VENDOR ]: Google Inc. (Intel) [2025-05-10 18:13:20] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) HD Graphics (0x00000152) Direct3D11 vs_5_0 ps_5_0, D3D11-10.18.10.4252) [2025-05-10 18:13:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-10 18:13:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-10 18:13:20] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-10 18:13:20] [ Disabled WebGL Extensions ]: (null) [2025-05-10 18:13:20] [ Window system binding vendor ]: Google Inc. (Intel) [2025-05-10 18:13:20] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-10 18:13:20] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-10 18:13:20] [ Direct rendering version ]: unknown [2025-05-10 18:13:20] [ Reset notification strategy ]: 0x8252 [2025-05-10 18:13:20] [ GPU process crash count ]: (null) [2025-05-10 18:13:20] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-10 18:13:20] [ compositorInfo ]: [2025-05-10 18:13:20] [ Tile Update Mode ]: One-copy [2025-05-10 18:13:20] [ Partial Raster ]: Enabled [2025-05-10 18:13:20] [ dawnInfo ]: [2025-05-10 18:13:20] [ devicePerfInfo ]: [2025-05-10 18:13:20] [ displayInfo ]: [2025-05-10 18:13:20] [ Info ]: Display[2893101144] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-10 18:13:20] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-10 18:13:20] [ Buffer format (all) ]: BGRA_8888 [2025-05-10 18:13:20] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-10 18:13:20] [ SDR white level in nits ]: 203 [2025-05-10 18:13:20] [ HDR relative maximum luminance ]: 1 [2025-05-10 18:13:20] [ Bits per color component ]: 8 [2025-05-10 18:13:20] [ Bits per pixel ]: 24 [2025-05-10 18:13:20] [ Refresh Rate in Hz ]: 60 [2025-05-10 18:13:20] [ featureStatus ]: [2025-05-10 18:13:20] [ featureStatus ]: [2025-05-10 18:13:20] [ 2d_canvas ]: enabled [2025-05-10 18:13:20] [ canvas_oop_rasterization ]: enabled_on [2025-05-10 18:13:20] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-10 18:13:20] [ gpu_compositing ]: enabled [2025-05-10 18:13:20] [ multiple_raster_threads ]: disabled_off [2025-05-10 18:13:20] [ opengl ]: enabled_on [2025-05-10 18:13:20] [ rasterization ]: enabled [2025-05-10 18:13:20] [ raw_draw ]: disabled_off_ok [2025-05-10 18:13:20] [ skia_graphite ]: disabled_off [2025-05-10 18:13:20] [ video_decode ]: enabled [2025-05-10 18:13:20] [ video_encode ]: unavailable_off [2025-05-10 18:13:20] [ vulkan ]: disabled_off [2025-05-10 18:13:20] [ webgl ]: enabled [2025-05-10 18:13:20] [ webgl2 ]: enabled [2025-05-10 18:13:20] [ webgpu ]: enabled [2025-05-10 18:13:20] [ webnn ]: disabled_off [2025-05-10 18:13:20] [ problems ]: [2025-05-10 18:13:20] [ problems[0] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-05-10 18:13:20] [ tag ]: disabledFeatures [2025-05-10 18:13:20] [ affectedSettings ]: video_encode [2025-05-10 18:13:20] [ problems[1] ]: Disable hardware MFT video encoder on older Intel drivers [2025-05-10 18:13:20] [ tag ]: disabledFeatures [2025-05-10 18:13:20] [ affectedSettings ]: accelerated_video_encode [2025-05-10 18:13:20] [ problems[2] ]: Analytic clipping is not implemented in Graphite [2025-05-10 18:13:20] [ tag ]: disabledFeatures [2025-05-10 18:13:20] [ affectedSettings ]: skia_graphite [2025-05-10 18:13:20] [ problems[3] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: exit_on_context_lost [2025-05-10 18:13:20] [ problems[4] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: msaa_is_slow [2025-05-10 18:13:20] [ problems[5] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-10 18:13:20] [ problems[6] ]: Accelerated VP9 decoding is hanging on some videos. [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_accelerated_vp9_decode [2025-05-10 18:13:20] [ problems[7] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-10 18:13:20] [ problems[8] ]: Dynamic texture map crashes on Intel drivers less than version 24 [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_nv12_dynamic_textures [2025-05-10 18:13:20] [ problems[9] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-10 18:13:20] [ problems[10] ]: Disable DecodeSwapChain for Intel Gen9 and older devices [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_decode_swap_chain [2025-05-10 18:13:20] [ problems[11] ]: Intel GPUs fail to report BGRA8 overlay support [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-05-10 18:13:20] [ problems[12] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: max_msaa_sample_count_4 [2025-05-10 18:13:20] [ problems[13] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-10 18:13:20] [ problems[14] ]: Windows hardware decoding doesn't support a set of legacy Intel GPUs [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_accelerated_av1_decode disable_accelerated_vp8_decode disable_accelerated_vp9_decode [2025-05-10 18:13:20] [ problems[15] ]: AVC/AV1 hardware encoder MFT output bitrate incorrect upon framerate update on Intel GPUs. [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_dynamic_video_encode_framerate_update [2025-05-10 18:13:20] [ problems[16] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_vp_super_resolution [2025-05-10 18:13:20] [ problems[17] ]: On pre-Ice Lake Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: msaa_is_slow_2 [2025-05-10 18:13:20] [ problems[18] ]: Disable VP9 HW encode on Intel GPU with old drivers [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_accelerated_vp9_encode [2025-05-10 18:13:20] [ problems[19] ]: Disable VP9 HW encode on Intel GPUs preceding Ice Lake [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_accelerated_vp9_encode [2025-05-10 18:13:20] [ problems[20] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: disable_vp_auto_hdr [2025-05-10 18:13:20] [ problems[21] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-05-10 18:13:20] [ tag ]: workarounds [2025-05-10 18:13:20] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-05-10 18:13:20] [ workarounds ]: [2025-05-10 18:13:20] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-05-10 18:13:20] [ workarounds[1] ]: disable_accelerated_av1_decode [2025-05-10 18:13:20] [ workarounds[2] ]: disable_accelerated_vp8_decode [2025-05-10 18:13:20] [ workarounds[3] ]: disable_accelerated_vp9_decode [2025-05-10 18:13:20] [ workarounds[4] ]: disable_accelerated_vp9_encode [2025-05-10 18:13:20] [ workarounds[5] ]: disable_decode_swap_chain [2025-05-10 18:13:20] [ workarounds[6] ]: disable_direct_composition_sw_video_overlays [2025-05-10 18:13:20] [ workarounds[7] ]: disable_dynamic_video_encode_framerate_update [2025-05-10 18:13:20] [ workarounds[8] ]: disable_nv12_dynamic_textures [2025-05-10 18:13:20] [ workarounds[9] ]: disable_vp_auto_hdr [2025-05-10 18:13:20] [ workarounds[10] ]: disable_vp_super_resolution [2025-05-10 18:13:20] [ workarounds[11] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-05-10 18:13:20] [ workarounds[12] ]: enable_webgl_timer_query_extensions [2025-05-10 18:13:20] [ workarounds[13] ]: exit_on_context_lost [2025-05-10 18:13:20] [ workarounds[14] ]: max_msaa_sample_count_4 [2025-05-10 18:13:20] [ workarounds[15] ]: msaa_is_slow [2025-05-10 18:13:20] [ workarounds[16] ]: msaa_is_slow_2 [2025-05-10 18:13:20] [ workarounds[17] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-10 18:13:20] [ workarounds[18] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-10 18:13:20] [ workarounds[19] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-10 18:13:20] [ gpuMemoryBufferInfo ]: [2025-05-10 18:13:20] [ R_8 ]: Software only [2025-05-10 18:13:20] [ R_16 ]: Software only [2025-05-10 18:13:20] [ RG_88 ]: Software only [2025-05-10 18:13:20] [ RG_1616 ]: Software only [2025-05-10 18:13:20] [ BGR_565 ]: Software only [2025-05-10 18:13:20] [ RGBA_4444 ]: Software only [2025-05-10 18:13:20] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-10 18:13:20] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-10 18:13:20] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-10 18:13:20] [ BGRA_1010102 ]: Software only [2025-05-10 18:13:20] [ RGBA_1010102 ]: Software only [2025-05-10 18:13:20] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-10 18:13:20] [ RGBA_F16 ]: Software only [2025-05-10 18:13:20] [ YVU_420 ]: Software only [2025-05-10 18:13:20] [ YUV_420_BIPLANAR ]: Software only [2025-05-10 18:13:20] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-10 18:13:20] [ P010 ]: Software only [2025-05-10 18:13:20] [ videoAcceleratorsInfo ]: [2025-05-10 18:13:20] [ Decoding ]: (null) [2025-05-10 18:13:20] [ Encoding ]: (null) [2025-05-10 18:13:20] [2025-05-10 18:13:20] *** Report Section: Log Messages *** [2025-05-10 18:13:20] [2025-05-10 18:13:20] ===================[ GPU Report: End [0] ]================== [2025-05-11 16:17:35] Client version: no bootstrapper found [2025-05-11 16:17:35] GPU process started: start count: 0 [2025-05-11 16:17:42] ==================[ GPU Report: Start [0] ]================= [2025-05-11 16:17:42] [2025-05-11 16:17:42] *** Report Section: Client Info *** [2025-05-11 16:17:42] [2025-05-11 16:17:42] [ client_info ]: [2025-05-11 16:17:42] [ angle_commit_id ]: 5d4df51d1d7d [2025-05-11 16:17:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=zh_CN -cachedir="C:\Users\73327424\AppData\Local\Steam\htmlcache" -steampid=10708 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= [2025-05-11 16:17:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3 [2025-05-11 16:17:42] [ operating_system ]: Windows NT 10.0.19045 [2025-05-11 16:17:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a [2025-05-11 16:17:42] [ version ]: Chrome/126.0.6478.183 [2025-05-11 16:17:42] [2025-05-11 16:17:42] *** Report Section: GPU Info *** [2025-05-11 16:17:42] [2025-05-11 16:17:42] [ gpu_info ]: [2025-05-11 16:17:42] [ ANGLEFeatures ]: [2025-05-11 16:17:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled [2025-05-11 16:17:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: enabled [2025-05-11 16:17:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled [2025-05-11 16:17:42] [ basicInfo ]: [2025-05-11 16:17:42] [ Initialization time ]: 373 [2025-05-11 16:17:42] [ In-process GPU ]: (null) [2025-05-11 16:17:42] [ Passthrough Command Decoder ]: (null) [2025-05-11 16:17:42] [ Sandboxed ]: (null) [2025-05-11 16:17:42] [ GPU0 ]: VENDOR= 0x8086, DEVICE=0x0152, SUBSYS=0x844d1043, REV=9, LUID={0,51407}, DRIVER_VENDOR=Intel, DRIVER_VERSION=10.18.10.4252 *ACTIVE* [2025-05-11 16:17:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,51887}, DRIVER_VERSION=10.0.19041.546 [2025-05-11 16:17:42] [ Optimus ]: (null) [2025-05-11 16:17:42] [ AMD switchable ]: (null) [2025-05-11 16:17:42] [ Desktop compositing ]: Aero Glass [2025-05-11 16:17:42] [ Direct composition ]: (null) [2025-05-11 16:17:42] [ Supports overlays ]: (null) [2025-05-11 16:17:42] [ YUY2 overlay support ]: NONE [2025-05-11 16:17:42] [ NV12 overlay support ]: NONE [2025-05-11 16:17:42] [ BGRA8 overlay support ]: NONE [2025-05-11 16:17:42] [ RGB10A2 overlay support ]: NONE [2025-05-11 16:17:42] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 21.5" [2025-05-11 16:17:42] [ DirectML feature level ]: Not supported [2025-05-11 16:17:42] [ Driver D3D12 feature level ]: Not supported [2025-05-11 16:17:42] [ Driver Vulkan API version ]: Not supported [2025-05-11 16:17:42] [ GPU CUDA compute capability major version ]: (null) [2025-05-11 16:17:42] [ Pixel shader version ]: 5.0 [2025-05-11 16:17:42] [ Vertex shader version ]: 5.0 [2025-05-11 16:17:42] [ Max. MSAA samples ]: 8 [2025-05-11 16:17:42] [ Machine model name ]: (null) [2025-05-11 16:17:42] [ Machine model version ]: (null) [2025-05-11 16:17:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11) [2025-05-11 16:17:42] [ Display type ]: ANGLE_D3D11 [2025-05-11 16:17:42] [ GL_VENDOR ]: Google Inc. (Intel) [2025-05-11 16:17:42] [ GL_RENDERER ]: ANGLE (Intel, Intel(R) HD Graphics (0x00000152) Direct3D11 vs_5_0 ps_5_0, D3D11-10.18.10.4252) [2025-05-11 16:17:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-11 16:17:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query [2025-05-11 16:17:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y [2025-05-11 16:17:42] [ Disabled WebGL Extensions ]: (null) [2025-05-11 16:17:42] [ Window system binding vendor ]: Google Inc. (Intel) [2025-05-11 16:17:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d) [2025-05-11 16:17:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re [2025-05-11 16:17:42] [ Direct rendering version ]: unknown [2025-05-11 16:17:42] [ Reset notification strategy ]: 0x8252 [2025-05-11 16:17:42] [ GPU process crash count ]: (null) [2025-05-11 16:17:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported [2025-05-11 16:17:42] [ compositorInfo ]: [2025-05-11 16:17:42] [ Tile Update Mode ]: One-copy [2025-05-11 16:17:42] [ Partial Raster ]: Enabled [2025-05-11 16:17:42] [ dawnInfo ]: [2025-05-11 16:17:42] [ devicePerfInfo ]: [2025-05-11 16:17:42] [ displayInfo ]: [2025-05-11 16:17:42] [ Info ]: Display[1344896823] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external detected [2025-05-11 16:17:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} [2025-05-11 16:17:42] [ Buffer format (all) ]: BGRA_8888 [2025-05-11 16:17:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} [2025-05-11 16:17:42] [ SDR white level in nits ]: 203 [2025-05-11 16:17:42] [ HDR relative maximum luminance ]: 1 [2025-05-11 16:17:42] [ Bits per color component ]: 8 [2025-05-11 16:17:42] [ Bits per pixel ]: 24 [2025-05-11 16:17:42] [ Refresh Rate in Hz ]: 60 [2025-05-11 16:17:42] [ featureStatus ]: [2025-05-11 16:17:42] [ featureStatus ]: [2025-05-11 16:17:42] [ 2d_canvas ]: enabled [2025-05-11 16:17:42] [ canvas_oop_rasterization ]: enabled_on [2025-05-11 16:17:42] [ direct_rendering_display_compositor ]: disabled_off_ok [2025-05-11 16:17:42] [ gpu_compositing ]: enabled [2025-05-11 16:17:42] [ multiple_raster_threads ]: disabled_off [2025-05-11 16:17:42] [ opengl ]: enabled_on [2025-05-11 16:17:42] [ rasterization ]: enabled [2025-05-11 16:17:42] [ raw_draw ]: disabled_off_ok [2025-05-11 16:17:42] [ skia_graphite ]: disabled_off [2025-05-11 16:17:42] [ video_decode ]: enabled [2025-05-11 16:17:42] [ video_encode ]: unavailable_off [2025-05-11 16:17:42] [ vulkan ]: disabled_off [2025-05-11 16:17:42] [ webgl ]: enabled [2025-05-11 16:17:42] [ webgl2 ]: enabled [2025-05-11 16:17:42] [ webgpu ]: enabled [2025-05-11 16:17:42] [ webnn ]: disabled_off [2025-05-11 16:17:42] [ problems ]: [2025-05-11 16:17:42] [ problems[0] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. [2025-05-11 16:17:42] [ tag ]: disabledFeatures [2025-05-11 16:17:42] [ affectedSettings ]: video_encode [2025-05-11 16:17:42] [ problems[1] ]: Disable hardware MFT video encoder on older Intel drivers [2025-05-11 16:17:42] [ tag ]: disabledFeatures [2025-05-11 16:17:42] [ affectedSettings ]: accelerated_video_encode [2025-05-11 16:17:42] [ problems[2] ]: Analytic clipping is not implemented in Graphite [2025-05-11 16:17:42] [ tag ]: disabledFeatures [2025-05-11 16:17:42] [ affectedSettings ]: skia_graphite [2025-05-11 16:17:42] [ problems[3] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: exit_on_context_lost [2025-05-11 16:17:42] [ problems[4] ]: On Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: msaa_is_slow [2025-05-11 16:17:42] [ problems[5] ]: Disable KHR_blend_equation_advanced until cc shaders are updated [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent) [2025-05-11 16:17:42] [ problems[6] ]: Accelerated VP9 decoding is hanging on some videos. [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_accelerated_vp9_decode [2025-05-11 16:17:42] [ problems[7] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: enable_webgl_timer_query_extensions [2025-05-11 16:17:42] [ problems[8] ]: Dynamic texture map crashes on Intel drivers less than version 24 [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_nv12_dynamic_textures [2025-05-11 16:17:42] [ problems[9] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y) [2025-05-11 16:17:42] [ problems[10] ]: Disable DecodeSwapChain for Intel Gen9 and older devices [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_decode_swap_chain [2025-05-11 16:17:42] [ problems[11] ]: Intel GPUs fail to report BGRA8 overlay support [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-05-11 16:17:42] [ problems[12] ]: 8x MSAA for WebGL contexts is slow on Win Intel [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: max_msaa_sample_count_4 [2025-05-11 16:17:42] [ problems[13] ]: Disable software overlays for Intel GPUs. All Skylake+ devices support hw overlays, older devices peform poorly. [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_direct_composition_sw_video_overlays [2025-05-11 16:17:42] [ problems[14] ]: Windows hardware decoding doesn't support a set of legacy Intel GPUs [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_accelerated_av1_decode disable_accelerated_vp8_decode disable_accelerated_vp9_decode [2025-05-11 16:17:42] [ problems[15] ]: AVC/AV1 hardware encoder MFT output bitrate incorrect upon framerate update on Intel GPUs. [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_dynamic_video_encode_framerate_update [2025-05-11 16:17:42] [ problems[16] ]: Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA GPUs with 530+ drivers [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_vp_super_resolution [2025-05-11 16:17:42] [ problems[17] ]: On pre-Ice Lake Intel GPUs MSAA performance is not acceptable for GPU rasterization [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: msaa_is_slow_2 [2025-05-11 16:17:42] [ problems[18] ]: Disable VP9 HW encode on Intel GPU with old drivers [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_accelerated_vp9_encode [2025-05-11 16:17:42] [ problems[19] ]: Disable VP9 HW encode on Intel GPUs preceding Ice Lake [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_accelerated_vp9_encode [2025-05-11 16:17:42] [ problems[20] ]: Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: disable_vp_auto_hdr [2025-05-11 16:17:42] [ problems[21] ]: Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel. [2025-05-11 16:17:42] [ tag ]: workarounds [2025-05-11 16:17:42] [ affectedSettings ]: avoid_consecutive_keyframes_for_vp9 [2025-05-11 16:17:42] [ workarounds ]: [2025-05-11 16:17:42] [ workarounds[0] ]: avoid_consecutive_keyframes_for_vp9 [2025-05-11 16:17:42] [ workarounds[1] ]: disable_accelerated_av1_decode [2025-05-11 16:17:42] [ workarounds[2] ]: disable_accelerated_vp8_decode [2025-05-11 16:17:42] [ workarounds[3] ]: disable_accelerated_vp9_decode [2025-05-11 16:17:42] [ workarounds[4] ]: disable_accelerated_vp9_encode [2025-05-11 16:17:42] [ workarounds[5] ]: disable_decode_swap_chain [2025-05-11 16:17:42] [ workarounds[6] ]: disable_direct_composition_sw_video_overlays [2025-05-11 16:17:42] [ workarounds[7] ]: disable_dynamic_video_encode_framerate_update [2025-05-11 16:17:42] [ workarounds[8] ]: disable_nv12_dynamic_textures [2025-05-11 16:17:42] [ workarounds[9] ]: disable_vp_auto_hdr [2025-05-11 16:17:42] [ workarounds[10] ]: disable_vp_super_resolution [2025-05-11 16:17:42] [ workarounds[11] ]: enable_bgra8_overlays_with_yuv_overlay_support [2025-05-11 16:17:42] [ workarounds[12] ]: enable_webgl_timer_query_extensions [2025-05-11 16:17:42] [ workarounds[13] ]: exit_on_context_lost [2025-05-11 16:17:42] [ workarounds[14] ]: max_msaa_sample_count_4 [2025-05-11 16:17:42] [ workarounds[15] ]: msaa_is_slow [2025-05-11 16:17:42] [ workarounds[16] ]: msaa_is_slow_2 [2025-05-11 16:17:42] [ workarounds[17] ]: disabled_extension_GL_KHR_blend_equation_advanced [2025-05-11 16:17:42] [ workarounds[18] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent [2025-05-11 16:17:42] [ workarounds[19] ]: disabled_extension_GL_MESA_framebuffer_flip_y [2025-05-11 16:17:42] [ gpuMemoryBufferInfo ]: [2025-05-11 16:17:42] [ R_8 ]: Software only [2025-05-11 16:17:42] [ R_16 ]: Software only [2025-05-11 16:17:42] [ RG_88 ]: Software only [2025-05-11 16:17:42] [ RG_1616 ]: Software only [2025-05-11 16:17:42] [ BGR_565 ]: Software only [2025-05-11 16:17:42] [ RGBA_4444 ]: Software only [2025-05-11 16:17:42] [ RGBX_8888 ]: GPU_READ, SCANOUT [2025-05-11 16:17:42] [ RGBA_8888 ]: GPU_READ, SCANOUT [2025-05-11 16:17:42] [ BGRX_8888 ]: GPU_READ, SCANOUT [2025-05-11 16:17:42] [ BGRA_1010102 ]: Software only [2025-05-11 16:17:42] [ RGBA_1010102 ]: Software only [2025-05-11 16:17:42] [ BGRA_8888 ]: GPU_READ, SCANOUT [2025-05-11 16:17:42] [ RGBA_F16 ]: Software only [2025-05-11 16:17:42] [ YVU_420 ]: Software only [2025-05-11 16:17:42] [ YUV_420_BIPLANAR ]: Software only [2025-05-11 16:17:42] [ YUVA_420_TRIPLANAR ]: Software only [2025-05-11 16:17:42] [ P010 ]: Software only [2025-05-11 16:17:42] [ videoAcceleratorsInfo ]: [2025-05-11 16:17:42] [ Decoding ]: (null) [2025-05-11 16:17:42] [ Encoding ]: (null) [2025-05-11 16:17:42] [2025-05-11 16:17:42] *** Report Section: Log Messages *** [2025-05-11 16:17:42] [2025-05-11 16:17:42] ===================[ GPU Report: End [0] ]==================